After a brief pit stop to repair the tires Sonyâs lawyers popped, the PS1-style racer Bloodborne Kart has returned with a new name and release date. While all the direct references to FromSoftwareâs 2015 action RPG have been removed, the game still carries that essence through and through, proving that you can take âBloodborneâ out of the gameâs name, while still leaving the distinct flavor of it in the game itself.
Indie developer Lilith Walther tweeted on April 2 that Bloodborne Kart is now Nightmare Kart. Itâll launch on May 31 for free on Itch.io and Steam with 20 racers, 16 maps, a full campaign mode with boss fights, and a versus battle mode. The tweet includes a video featuring what was previously the gameâs hunter, and heâs still serving the trademark Bloodborne hunter look but with some subtle differences, like bandages in place of the Hunter Setâs scarf. â[Itâs] legally distinct,â Walther said.
https://twitter.com/embed/status/1775191464147829064
Nightmare Kart started as an April Foolsâ Day joke in 2021 before blossoming into a full-fledged project in 2022. Then called Bloodborne Kart, the PS1-esque kart racer combined the aesthetic of FromSoftâs Gothic Souls game with the design sensibilities of something like Mario Kart to create a unique experience. Sure, it looked like Bloodborne in appearance, but it wasnât Bloodborne in mechanics. That didnât matter to Sony, though, who contacted Walther in January to demand that she âremove the branding and change the characters,â she told Kotaku over X/Twitter DMs. Though a bummer, this demand was both expected and presented Walther with âfull creative controlâ over what is now known as Nightmare Kart. Still, she told Kotaku that scrubbing Bloodborne from the game was no easy feat.
âThe game was effectively finished when I got the email, and, as any game developer who has shipped a game before [knows], the code base is very fragile, so diving in and making changes is risky,â Walther said. âWhat I ended up doing is layering the new changes on top of the existing game, almost like how a mod would do it.â

Walther said that fear of a full cease-and-desist letter from Sony was âalways presentâ while working on Nightmare Kart. However, she explained that the company letting her release the game, even in its newly altered state, was âhonestly unprecedented.â She added that sheâd love to release a âfull complete versionâ at some point, one that includes the usual features of modern racing games like online play, additional tracks and racers, and more modes, but only if âthis initial release gets enough traction to warrant that.â As for the name?
âI got countless suggestions for new titles for this game,â Walther told Kotaku. âI think my personal favorite was âBleed for Speed,â but I wanted something that had the same flow to the original name (three syllables, ending in âkart,â etcetera), so it would be recognisable as âthat game that used to be Bloodborne Kart.ââ
Waltherâs posts about the game tend to generate a lot of engagement online already. Maybe now, though, being âthat game that used to be Bloodborne Kartâ will make Nightmare Kart even more popular than it already was. No matter what, sheâs grateful for all the support from fans, and from the developers who helped her on the project.
âI have to give a shoutout to the composer, Evelyn Lark, who was willing to remake the entire OST for this game, and to Minoâhe requests to remain anonymousâfor designing the new logo and character in a single evening,â Walther said. âNightmare Kart would not be possible without such enthusiastic support from them and the rest of the team (like Wes Wiggins, who is doing VO work for multiple characters!).â
This is probably about all the Bloodborne-related news weâre going to get for a while. Game director Hidetaka Miyazaki is happy weâre all simps for the game, but also asks us to remember that the future of the franchise isnât up to FromSoft. Sony owns the IP, so if you want more Bloodborne, holla at Sony.
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