Iām having a hard time remembering Dead Space 3
Itās not that Iāve recently become afflicted with amnesia or anything like that. I just donāt find the game all that memorable. If you read my review, youāll know that I had my share of gripes with the third title in what was previously known to me as one of the better sci-fi horror series Iāve played.
https://lastchance.cc/dead-space-3-the-kotaku-review-5981589%3C/a%3E%3C/p%3E
What Dead Space 3 was missing, among many other things, were those memorable moments. It was the lack of creepiness that really struck me as odd about Visceral Gamesā latest foray into their horror series. Where were the hallucinations? Where were the mind twists and the horrifying cultist attitude?
They were saved for Awakened, apparently.
Awakened actually starts off sort of weak. The new content picks up where the game left off, somehow sparing the lives of Isaac and Carver, who are left stranded on Tau Volantis. Their initial mission is to find a way off the planet, to get back home safely. Ok, so far so boring. But the duo soon meet what appears to be a sect of the Church of Unitology crazier than any worshipper youāve ever encountered before. Theyāre self-mutilating and whispering their fears to no one in particular, over and over again. This is more like it.
WHY: All of Dead Space 3ās creepy is hiding in Awakened. And the cooperative portions are fun and fairly clever.
Dead Space 3: Awakened
Developer: Visceral Games
Platforms: PlayStation 3, PC, and Xbox 360 (reviewed)
Released: March 12th
Type of game: Third-person shooter, survival horror
What I played: Two-ish hours cooperative on hard difficulty.
Two Things I Loved
Creepy, mutilated cultists and the psychological thrill of hallucinations.
Fun cooperative elements, including the evolving relationship between Isaac and Carver.
My Two Things I Hated
Boring introduction that dragged its feet before getting to the fun parts.
Rough storytelling that doesnāt play up its strengths, like its villains and the mystery behind them.
Made-to-Order-Back-of-Box-Quotes
āAre you next to me? Where are you? Are you seeing this? Whatās happening? Whoās attacking you? Do you see me? Is it over?ā āTina Amini, Kotaku.com
āItās evil Edward Scissorhands!ā āTina Amini, Kotaku.com
It doesnāt take long for it all to start getting to Isaac and Carver. They suffer from frequent, and what look like painful hallucinations. Granted, most of these hallucinations are the same image burned into your screen at random intervals. Other times it involves battles against the new mutilated enemies (which you can watch in action in the video posted at the end of this article). Are you being attacked? Did you get separated from your partner? Who knows. You just shoot and pray, and hope thereās a bottle of advil somewhere to quiet the inevitable in-game headaches.
The hallucinations begin to take their toll on the two, and it becomes a divisive point between them, which then begets some interesting tension in the storyline. Yes! Finally, I say aloud to my co-op buddy. This is what Iāve wanted. A reason to feel more invested in the people Iām adventuring with/as. Dead Space 3 felt like it was filled with characters I couldnāt care less about. I was listening in on the drama of some bizarre romantic triangle instead of getting deep inside the psychological damage these horrors were inflicting on Isaac, and potentially other people. But Awakened ignores all the cheesy film fodder in favor of real drama, and Isaac and Carverās relationship unfolding throughout that is a good execution of it.
Isaacās unhealthy drive to purge the universe of Necromorphs becomes abundantly clear, all the more so when juxtaposed with Carverās no bullshit demeanor. Carver works almost to balance Isaac, giving him a good slap across the head when he needs it, sometimes literally and sometimes figuratively.
Iāve said here on Kotaku that Dead Space 3 is more fun to play with a friend. That holds true for Awakened. The creepy interlude is followed by some really interesting cooperative elements that were surprisingly fun to play. Visceral toys with some good ideas in the latter half of this new content. Itās not just about watching your partnerās back in battle. Youāll work together to complete tasks. Youāll interact in an entirely unfamiliar way than you have ever before in this game.
The new downloadable content may not be perfect. The pacing is a little odd and the framing of the villain side of the story feels hackneyed even though thereās certainly potential for it to be unique. The main villain seems like he could be a fascinating character, but heās drowned out with focus leaning favorably to other angles, like on Isaac and Carver and their escape. It may also be somewhat ātoo little, too lateā when thinking about Dead Space 3 as a whole. But itās a welcome addition to a horror experience that was seriously lacking in horror. And the fun cooperative elements? Well thatās just the perfect excuse I need to get a friend online to play a game with me.
https://lastchance.cc/proof-that-theres-some-creepiness-left-in-dead-space-3-5990264%3C/a%3E%3C/p%3E
Proof That Thereās Some Creepiness Left In Dead Space 3, Thanks To New Content
One of my biggest problems with Dead Space 3 is that it is utterly lacking in the hallucination department. What happened to all those twisted, freaky things I witnessed in the first two titles?
Playing as Isaac got you close to zero hallucinations. MoreĀ Ā»