Last monthâs disastrous Fallout 4 update was intended to fix and improve the old RPG, but instead broke a lot of stuff and angered fans. Now Bethesda is patching the patch with a just-announced upcoming update to Fallout 4.
On April 25, Bethesda released a large update for Fallout 4, its nearly decade-old open-world RPG. The update had been teased nearly two years earlier but didnât arrive until last month, shortly after the launch of the hit Amazon TV show based on the post-apocalyptic franchise. The so called ânext-genâ patch was meant to fix some stuff, improve performance on all platforms, make the game âVerifiedâ on Steam Deck, and generally speaking improve Fallout 4. Instead, it broke mods, led to the last-minute delay of a fan-developed expansion, added new glitches, and was seen by many fans as an unneeded update. Now, Bethesda is going to (hopefully) fix all that with another new Fallout 4 update.
On May 10, Bethesda announced via a short post on Twitter that Fallout 4 would get a new update on May 13. According to the company, this next patch will include ânew options for graphics and performance settings,â and will also feature more âfixesâ and âimprovements.â
âThanks for your continued feedback and support,â is how Bethesda ended the post.
On Monday, May 13 we will be updating Fallout 4 on all platforms.
This update will include new options for graphics and performance settings as well as further fixes and improvements.
Thanks for your continued feedback and support!
â Bethesda Game Studios (@BethesdaStudios) May 10, 2024
No patch notes or other details were included in the tweet, nor on Bethesdaâs website, but it appears that the company is well aware that its big, fancy Fallout 4 update was a flop that angered fans and made the game worse in some key ways.
For example, Steam Deck players lost access to most graphical settings after the patch. On consoles, players reported new, weird texture bugs involving certain weapons. And on PC, players did report improved performance in some areas, but all their mods were broken and needed to be updated. Bethesdaâs Fallout 4 update also led to the delay of Fallout: London, a massive and highly anticipated fan-developed expansion for the game that was set to arrive two days before Bethesdaâs big ânext-genâ patch. Realizing that this would be a problemâas the mod would break after the update went live on April 25âFallout Londonâs devs held back the mod.
Fans understandably didnât like any of this, and while Iâm happy to see Bethesda moving so quickly to fix the update and hopefully improve Fallout 4 (for real this time), it really does seem like the company should have talked to modders and worked with them on updating the old RPG. Maybe next time!
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