Before the press could sit down and play Far Cry 3: Blood Dragon, Dean Evans, creative director on the project, wanted to make one thing clear: the script is terrible, the characters are one dimensional, and make no mistake, âthe game is stupid.â He said this proudly; the approach was a bullet point.
Not every game has to take itself seriously of course, and one could definitely make the argument that the dramatic narrative of many modern shooters betrays the mindlessness of what the player spends most of their time doing: blowing heads off. Even so, Blood Dragonâs ethos feels shocking when you consider itâs a spin-off of a game that took itself really, really seriously. So seriously that people mock the lead writer of Far Cry 3, Jeffrey Yohalem.
After spending an hour playing Blood Dragon, yesterday âve determined that it feels like the polar opposite of Far Cry 3 even though they both mostly play in the same way: they are first-person shooters with an open world and the freedom to approach an objective in a variety of ways. Maybe you sneak through. Maybe you go in guns blazing. Maybe you rip out a soldierâs cybernetic heart and throw it into a garrison (this gameâs version of an outpost) as blood dragon bait, leading the dragon to fight against your enemies. Oh wait, Far Cry 3 didnât have that. Blood Dragon does. Everyone wants a pet dinosaur, right?
Still, If youâve played Far Cry 3, you already know what Blood Dragon feels like; Blood Dragon is Far Cry 3 with a much more ridiculous neon skin and a much better soundtrack. Itâs Far Cry 3 if Jason Brody was a badass Cyber Commando, which means that your character, Rex Colt, doesnât take any falling damage and can breathe underwater indefinitely. Iâd say thatâs Cyber Commando 1, Jason Brody 0.
The game is Far Cry 3 with cyber ninjas, cybersharks, cyborgs, and dragons.
Blood Dragon is Far Cry 3 if Far Cry 3 didnât take itself seriously, which might explain why the player has the option to flip the bird mid firefight (âItâs player expression,â Evans says), or why your character curses repeatedly at the tutorial section for getting in the way. Itâs a belligerent game like that. If this makes it sound as if Far Cry 3 jumped the shark, thatâs intentional. âA lot of shooters take themselves way too seriously,â Evans lamented.
The thing is, I think this approach works better than what Far Cry 3 did; Iâm not convinced that Far Cry 3 was successful with creating a meaningful or subversive narrative. Iâm glad there are games out there that try, yesâI donât want developers to stop tryingâbut after the circus surrounding Far Cry 3, I began feeling insulted at the assertion that players who didnât think it was deep simply didnât get it. In the face of that, Blood Dragon feels fresh even though, mechanically at least, itâs not.
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For a game that Ubisoft considers a risk, Blood Dragonâs marketing could be considered strange. Prior to today, and excluding the recent gameplay leak, the public hadnât seen much of Blood Dragon, and what little was public couldâve been a joke in the publicâs eye for all they knew. Was this a game? A movie? Just a joke? Ubisoft was aware of the reaction, and for Evans in particular, that reaction was baffling (even though yes, the game was revealed on Aprilâs Fools): people donât believe that a cool idea would get made into a game by a big publisher?
âWhen we announced it on April 1st, I think one of the most interesting aspects of that was how sad it was, you had so many people going, oh this would never get made!âŠand what the fuck, you know? Weâre at that pointâŠany form of idea of a game, and especially one where people go âoh this is awesome,â that people would also think it would also never get made.â
âOh, I donât knowâŠwe have this slight issue in the industry at the moment, when it comes to shooters in particular, when it comes to narrative intentions and gameplay realities clashing, and it kind of doesnât work. If your narrative intentions for a video game are to create an incredibly realistic kind of style, itâs a bit fucking weird if I shoot you in the knee cap and you kind of go, âoww!â âŠ.but no, I thoroughly enjoyed Far Cry 3, it was a ton of fun, especially murdering countless pirates.â
But then, at the end, when I turned my recorder off, Yohalem came up again. Evans couldnât decide if what he wanted to tell me was on or off the record, but he told me that I should try bumping into the scientists in Blood Dragon and see what happens. It sounds likeâand this is just my conjectureâthat they sneaked in some dialogue in there that pokes fun at Far Cry 3. Who knows.
Whatever it is, players will be able to see for themselves on May 1st, when the game drops on Xbox Live, PlayStation Network and PC.