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Interest in VR/AR is hanging around, at least for now

Screenshot: GDC
Screenshot: GDC

It’s been a bad few years for VR, and AR glasses aren’t yet ready for prime time, at least not at prices regular people can afford. Still, even as Sony and Apple both reportedly halt production of their newest headsets due to weak demand, the survey reports that the number of developers working in VR/AR has stayed consistent at 35 percent. The Meta Quest and Steam VR are still the dominant platforms of interest for creators, with Apple VisionOS in a distant third. It’s still one percentage point higher than PS VR2, however.

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