Itās been months since Epic Games removed Horses from its PC storefront and the two sides are still feuding about what exactly took place. Developer Santa Ragione claims it was ghosted by Epic while the Fortnite maker claims itās been transparent throughout the process. Now Santa Ragioneās co-founder and studio director, Pietro Righi Riva, has responded to the response to the response, claiming Epic Gamesā āvague and semi-automated statementsā provided little in the way of meaningful feedback about why Horses was removed from the storefront.
This latest chapter in the ongoing censorship fight began with Game Fileās February 5 interview with Epic Games, in which it asked VP Steve Allison why the game was taken down. āMy understanding is the trust and safety team thought [Horses] was worth taking a fresh look, and they determined that it indeed was against our policies on a couple fronts,ā Allison said. āAnd so, the call came lateāand we love that studio; we did their previous game as a short exclusiveābut because that [trust and safety] team, thatās their job and that is, if you do the letter of the law on our policies, it is what it is.ā
For context, Epic Gamesā content ratings guidelines state that games āwith Adults Only (AO) ratings cannot be distributed on the Epic Games Store.ā They do make an exception for games that only carry AO ratings ābecause they use blockchain, NFT, or cryptocurrency technology.ā Horses is also not available through Steam for similar reasoning, but can be purchased on GoG and itch.io.Ā
On February 7, Santa Ragione rejected Allisonās claim in a post on Bluesky. āEpic made provably incorrect statements about the gameās content, refused to provide details supporting their claims, and has not shared their claimed AO IARC certificate, which normally includes a link for the developer to appeal. They do not ālove that studioā, they have effectively ghosted us,ā stated Santa Ragione.
Today, Epic Games followed up on Santa Ragioneās post in a statement to several publications, including IGN and PC Gamer. āOur team played the game and found it violated the Epic Games Storeās Content Guidelines, specifically the āInappropriate Contentā and āHateful or Abusive Contentā policies,ā communications manager Brian Sharon said.
āWe did a secondary check by filling out the ratings questionnaire for the game ourselves and the content got an Adults Only (AO) rating ā which we do not allow on the Store. Because this wasnāt an official submission, we do not have a certificate to share with the team. We did give the developers context around the policies they violated. When they appealed, we reviewed the content again, and let them know the decision was appropriately applied and will remain in place.ā
A cloud of confusion still hangs over Horsesā last-minute rejection
Kotaku reached out to Santa Ragione for clarification regarding the āincorrect statementsā they alluded to in their initial Bluesky post. āOn Dec 1, 24 hours before release, Epic sent us what looked like an automated notice saying that they were unable to distribute Horses on the Epic Games Store because their review found violations of the Epic Games Store Content Guidelines, specifically the āInappropriate Contentā and āHateful or Abusive Contentā policies,ā replied Pietro Righi Riva. āThey went on to specify that their policies prohibit content which ācontains explicit or frequent depictions of sexual behavior or not appropriately labeled, rated, or age-gated,ā and content that promotes abuse and animal abuse.ā
Riva further explained that they responded to Epic Gamesā first notice to appeal within ā28 minutes,ā on the basis that āall nudity in the game is completely censored via pixelationā and that āthe content presented does not in any way promote abuse and animal abuse.ā After Epic Gamesā second review of Horses, Riva told us that āNo additional information or context was ever provided. We emailed them twice since to plead for a resubmission and find a solution but never received a reply.ā
āI do not think that those two vague and semi-automated statements would qualify as ācontacting us twice.ā Their initial message suggested there was a path to āmake updates to our product to ensure complianceā but never explained what that would entail or what specifically needed change in the first place,ā Riva concluded.
Horses has received a range of reviews since it launched, but one thing many critics seems to agree on is that there is nothing in the game nearly as scandalous as Epic and Valve banning it would imply. Adding to the confusion and skepticism is that PC gaming storefronts have been under extra pressure recently from payment processers at the behest of pro-censorship activists to crackdown on NSFW content. For all the controversy, Epic and other storefronts still havenāt made it clear precisely what they found so objectionable about the content in Horses.Ā