One of this generationās most controversial JRPG trends might also turn out to be its best.
When Team Kotaku first started planning out our Last-Gen Heroesfeature, I started thinking about how JRPGs have evolved over the past generationāa generation that some would argue has been disastrous for the genre. Between a polarizing thirteenth Final Fantasy, a number of forgettable slogs like Infinite Undiscovery and some alarming ventures in the world of free-to-play, the Wii-Xbox360-PS3 era seemed more than a little scary for JRPG fans.
Yetā¦
This generation brought one trend Iād love to see stick around: portability. Gaming on the go. Thanks to Japanās quick adaptation to mobile and portable gaming, JRPG developers both big and small have found success making games for handheld systems: the DS, the PSP, smartphones, tablets, and so forth. Even as Japanese studios throw up their hands, looking at Puzzle & Dragons with envy for those delicious free-to-play profits, many are enjoying the fruits of Japanās love for portable gaming, topping the charts with RPGs for PSP and 3DS.
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Some people have mourned the loss of big-screen JRPGing, and yes, thereās always something special about playing a big-budget spectacle, but you can count me in camp Way Okay With JRPGs Going Portable. When Iām dungeon-crawling in a Dragon Quest game, I like doing it in short bursts on the subway or while watching football on TV. I want to be able to tap a button or close a screen, then pick up right where I left off later. For multi-taskers, or those of us who donāt have all that much time to play games anymore, portable gaming is a godsend.
Development and localization costs are cheaper for portable games, tooāvoice acting is less common, the assets arenāt as expensive to create, and small publishers like Atlus and Aksys can afford to gamble on bringing them outside of Japan, knowing that they wonāt have to recoup as much as they might with a game that cost $50 million to make.
In other words, the benefits of portable gaming outweigh the coolness of playing games on a big screen. And as we look toward the future of JRPGsāsomething Iāll be doing extensively here at Random Encounters in the coming weeks and monthsāone big question will be this: is the portable JRPG trend here to stay? Will we see more of these sprawling adventures, like Radiant Historia and The Legend of Heroes: Trails in the Sky, pick handheld systems over consoles? Hereās hoping.
Random Encounters is a weekly column dedicated to all things JRPG. It runs every Friday at 3pm ET, or at least 3pm-ish ET. You can reach Jason at [emailĀ protected] or on Twitter at @jasonschreier
Last-Gen Heroes is Kotakuās look back at the seventh generation of console gaming. In the weeks leading up to the launch of the PlayStation 4 and the Xbox One, weāll be celebrating the Heroesāand the Zeroesāof the last eight years of console video gaming. More details can be found here; follow along with the series here