MindsEye is one of the worst-reviewed games of the year, and IO Interactive published it. In fact, it was the Hitman makerâs first outside publishing deal ever. How did things go so wrong? The studioâs CEO was finally asked to weigh in on the topic and he makes it sound like he doesnât know either.
âThe initial talks we had with those guys were to support them,â Hakan Abrak, whoâs been in charge of IO for nearly a decade, told IGN recently. âWe thought they had some great ideas and a great world in the background that they were building, and hopefully theyâll get the opportunity to show more of that in the future. And we just wanted to help them distribute the game.â
MindsEye had a sound pitch. Developer Build A Rocket Boy, led by ex-Grand Theft Auto producer Leslie Benzies, was making a user-generated-content-based metaverse called Everything, but pivoted to getting a smaller, single-player shooter out the door first. Following an ex-black ops guy with a brain implant thatâs turning his world upside down, MindsEye sounded like an old-school action-adventure campaign with some modern AAA gloss.
What it ended up being instead was a confusing and boring mess. Itâs one of the lowest-rated games of 2025 on Metacritic and has only 2,000 user reviews on Steam, around 70 percent of which are negative. As far as first-time publishing experiences go, it probably couldnât have been any worse.
âWell, that was definitely tough, right?â Abrak told IGN. âIt was a tough reception. It wasnât what they hoped for, and also what we didnât hope for at IOI Partners. Theyâre working hard on turning that around to regain the trust of the gamers out there, and they have tons of potential and content theyâre working on. So hopefully theyâll succeed with that in the future.â
While Build A Rocket Boy has made promises, itâs also been undergoing post-launch layoffs and playing weird blame games. IGN reported that Benzies took the opportunity on a rare video call with staff in July to accuse internal and outside actors of trying to sabotage MindsEye. The studio announced an updated roadmap later that month that includes more fixes to the game and its upcoming Hitman crossover mission.
Worth noting is that at no point does Abrak talk about the partnership like itâs still ongoing. He talks about âweâ at IO Interactive and âthose guysâ and âthemâ at Build A Rocket Boy. Even with the upcoming content you get the distinct feeling the Hitman team is ready to wash its hands of the entire thing and focus exclusively on its upcoming 007 James Bond game moving forward.
Does IO plan to publish any other outside games after this? Abrak said, âThat remains to be seen.â