New Super Mario Bros. U is an extraordinarily important game. Itâs the flagship title for a new piece of gaming hardware. Itâs the first-ever high-definition Mario. And itâs the Wii Uâs first system-seller, one of the big games that Nintendo hopes will convince people to buy their innovative, unusual new console.
Itâs also just another Mario game.
Not that âjust another Mario gameâ is a critical description; Mario games are consistently delightful, charming, and fun to play. But New Super Mario Bros. U is the fourth game in the New Super Mario Bros. series, a set of 2-D platformers that have all blended together in my mind, mostly because they all follow the same exact rules. Levels are always short and full of secretsâstar coins, power-ups, hidden exits. Every level has a mid-point flag thatâs sort of a de-facto save point, and it always turns Mario big if heâs small. Thereâs always a desert world, an ice world, a final, lava-filled world where magma falls from the sky. Every world has a mini-boss and a regular boss. Those bosses all take three hits before they go down. Bowser always kidnaps the princess.
Just a few months ago, I played and reviewed New Super Mario Bros. 2 on 3DS. I called it a bedtime story, noting that while you always know exactly what youâre gonna get in a New Super Mario Bros. game, whatâs exciting is the adventure. What you find along the way.
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WHY: Because, like most Mario games, it never stops feeling fun.
New Super Mario Bros. U
Developer: Nintendo
Platforms: Wii U
Release Date: November 18
Type of game: Mario
What I played: Spent 8-9 hours completing the game, testing out multiplayer, and scouring the world for hidden secrets.
My Two Favorite Things
Iâve never played a Mario game this gorgeous.
The GamePad adds clever new ways to play both alone and with other people.
My Two Least-Favorite Things
Not a whole lot we havenât seen before.
Some nauseating platforming moments if youâre using the GamePad as your screen.
Made-to-Order Back-of-Box Quotes
âDefinitely a Mario game.â âJason Schreier, Kotaku.com
âIsnât this fromâŠÂ ? Yes. Yes it is.â âJason Schreier, Kotaku.com
Sure, this oneâs pretty, maybe the prettiest Mario game you can play without plugging Mario Galaxy 2 into an emulator. Gorgeous backgroundsâlike a stunning, watercolor-painted swampland in one of the gameâs latter stagesâensure that thereâs always something pretty to watch as you play. The plumber does well in high def.
But New Super Mario Bros. U feels old, even as it looks new. In many ways it feels like a remix of Super Mario World and Super Mario Bros. 3âtwo of the best Mario games, yes, but they were great because they were original. They were smart, and clever, and like nothing we had ever seen in gaming before. New Super Mario Bros. U is smart, and clever, and completely traditional. Baby Yoshis? Ground-stomping sumo wrestlers? Airships filled with dangerous traps and wrench-throwing moles? Worlds named after food? Sometimes it seems like a Family Guy episode: âOh hey, look, another reference to something from the 90s! Nostalgia!â
Whatâs really new here, of course, is the fact that you can play this game on the Wii Uâs tablet-esque GamePad, an exceptionally comfortable device that feels fantastic to hold and use. You can play on your TV while controlling Mario on your GamePad, or turn off the big-screen to play on the small screen in your lap (my personal preference).
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(I remember playing a Wii U Mario demo at E3 2011, during which I would go through a pipe on the big screen and then appear in an underground area on my controllerâs screen, not unlike what some games have done on the DS and 3DS. This idea was ditched for New Super Mario Bros. U, which keeps both screens mirrored the entire time.)
Whatâs really unusual is the way that the GamePad can be used for multiplayer. When youâre playing with other people, one person can tap on the GamePad to conjure up helpful little blocks to saveâor annoyâtheir platforming comrades. Good timing and communication here can make your life much easier.
This multiplayer requires an interesting sort of coordination that Kotaku editor Stephen Totilo has compared to a synchronized jazz performance. Itâs a fun way to spice up the standard campaign, but itâs even more fun (and challenging) when you open up some of the optional modes that task you with navigating through tricky courses and obstacles. One stage, for example, forced Stephen and I to work together to circumvent a maze of nasty piranha plantsâas I jumped, heâd have to draw platforms to get me out of harmâs way. Itâs difficult, exasperating, and a great deal of fun.
So, okay. There are two questions you are probably wondering, two questions that I would be remiss not to answer.
The first: is New Super Mario Bros. U worth playing? To which I say absolutely. Itâs gorgeous and fun to play, and although you might want to give it a while if, like me, you just played New Super Mario Bros. 2, itâs still a lovely game.
But is New Super Mario Bros. U worth buying a Wii U for? I really donât think so. This is not a killer app, like The Legend of Zelda: Twilight Princess was for the Wii so long ago. Itâs not the type of game you must play. Itâs a standard Super Mario Bros. game, easily consumable and always fun, even when it doesnât feel super fresh. Itâs just another Mario
Not that thatâs a bad thing.