Skip to content

Every Ability The Pokémon Legends: Z-A Mega Evolutions Have In Champions

The Legends games don’t include Abilities, but these new forms are coming to the battle simulator

Pokémon Legends: Z-A introduced just under 50 new Mega Evolutions across the RPG’s base game and the Mega Dimension DLC. Like Legends: Arceus before it, Z-A doesn’t include Abilities, or passive perks each Pokémon has that help it in battle and open up strategic possibilities. However, Pokémon Champions, the Switch/mobile battle simulator that is supposed to Pokémon’s new competitive platform moving forward, is out on Switch now and is bringing each of these superpowered transformations to the competitive scene in waves. As such, each of them are finally getting Abilities. Let’s run down the ones we know so far, with additions courtesy of Serebii.

Mega Dragonite – Multiscale

Mega Dragonite is taking its base form’s hidden ability Multiscale. This reduces incoming damage when Dragonite is at full HP, giving it a bit more survivability when it’s first sent out into battle. 

Mega Meganium – Mega Sol

Mega Meganinum is getting a brand new ability in Mega Sol, which allows it to attack and receive the perks of the harsh sunlight weather mechanic. This means it can use moves like Solar Beam without having to charge up for one turn and without also suffering from the drawbacks of sunlight like the increased damage from fire-type attacks.

Mega Feraligatr – Dragonize

Mega Feraligator is also getting its own ability with Dragonize, which turns all normal-type attacks into dragon-type moves and gives them a 20-percent power boost. Feraligatr turns into a water/dragon-type monster when it mega evolves which means it’s already getting an attack boost when it uses dragon-type attacks, so using powerful normal-type attacks has a ton of damage potential with all these boosts.

Mega Froslass – Snow Warning

Froslass can summon a snowstorm upon Mega Evolution thanks to Snow Warning, which isn’t a new ability, but it is new to the Froslass evolution line. This changes the weather on the battlefield for five turns, which increases the defense of ice-type Pokémon.

Mega Emboar – Mold Breaker

Unlike the other two Legends Z-A starters, Mega Emboar doesn’t get its own ability, but it still gets a decent one. Mold Breaker bypasses enemy abilities that might cause an attack to miss or be nullified.

Mega Chesnaught – Bulletproof

Mega Chesnaught takes its evolutionary line’s Hidden Ability Bulletproof and makes it the primary one. This nullifies “ball and bomb moves,” which is a bit situational, but can keep it safe from some heavy hitters like Aura Sphere and Beak Blast.

Mega Delphox – Levitate

This one’s not too surprising, as Delphox now flies on a witch’s broom when it Mega Evolves. Now it’s immune to ground-type attacks, which is good because that takes one of its weaknesses off the board as a fire-type Pokémon.

Mega Greninja – Protean

Mega Greninja’s ability Protean changes its base type to that of whatever attack it just used. This means it can open itself up to different weaknesses temporarily, but if you plan your moves right, you can likely nullify incoming attacks that might do a ton of damage.

Mega Clefable – Magic Bounce

Mega Clefable gets Magic Bounce, a powerful ability that reflects status moves back onto the user instead of experiencing any of the negative effects itself.

Mega Victreebel – Innards Out

Innards Out basically gives Mega Victreebel’s enemies a parting gift, as they will take damage equivalent to Victreebel’s remaining HP after defeating it. If you knock this thing out in one powerful fire attack, you might both be headed to the Pokémon Center.

Mega Starmie – Huge Power

Mega Starmie, ever the imposing beast, gets Huge Power, which doubles its attack stat.

Mega Skarmory – Stalwart

Stalwart allows Mega Skarmory to ignore moves and abilities that redirect its attacks, such as Follow Me or Lightning Rod.

Mega Chimecho – Levitate

Mega Chimecho follows its regular form with Levitate, allowing it to avoid ground-type moves.

Mega Excadrill – Piercing Drill

Piercing Drill is a new signature ability for Mega Excadrill, which allows its contact moves to pierce through defensive abilities like Protect for 1/4 damage.

Mega Chandelure – Infiltrator

Mega Chandelure is able to bypass barrier abilities like Reflect and Light Screen.

Mega Golurk – Unseen Fist

Mega Golurk’s contact moves deal damage, even when the opponent uses a defensive move like Protect.

Mega Floette – Fairy Aura

Mega Floette gets Xerneas’ Fairy Aura ability, which powers up its fairy-type attacks.

Mega Meowstic – Trace

Mega Meowstic has Trace, which lets it copy its opponent’s ability.

Mega Hawlucha – No Guard

No Guard makes it so that no attacks used by or against Hawlucha can miss. So mind your match-ups.

Mega Crabominable – Iron Fist

Mega Crabominable’s punch moves are powered up.

Mega Drampa – Berserk

Berserk boosts Mega Drampa’s special attack when struck by an attack that halves its HP.

Mega Scovillain – Spicy Spray

Thanks to this ability, any Pokémon that attacks Mega Scovillain is inflicted with a burn status.

Mega Glimmora – Adaptability

Mega Glimorra’s Adaptability powers up moves of its typing, meaning it gets a damage bonus for rock and poison attacks.

Those are the ones we know so far, with the following still unaccounted for:

  • Mega Raichu X
  • Mega Raichu Y
  • Mega Absol Z
  • Mega Staraptor
  • Mega Garchomp Z
  • Mega Lucario Z
  • Mega Heatran
  • Mega Darkrai
  • Mega Scolipede
  • Mega Scrafty
  • Mega Eelektross
  • Mega Pyroar
  • Mega Malamar
  • Mega Barbaracle
  • Mega Dragalge
  • Mega Zygarde
  • Mega Golisopod
  • Mega Magearna
  • Mega Zeraora
  • Mega Falinks
  • Mega Tatsugiri
  • Mega Baxcalibur

🕹️ Level up your inbox

Don’t miss the latest reviews, news and tips. Sign up for our free newsletter.

You May Also Like