Nothing this small should work as well as the SteelSeries Free Mobile Controller does. Years of development have resulted in a tiny, pocket-sized controller that had me overlooking its small stature the moment I started playing a compatible game.
Finding a compatible game? Not nearly as enjoyable.
My experience with the SteelSeries Free controller at home closely echoes the experience I had with the device back in September, when I sat down with the companyās chief marketing officer, Kim Rom, for some hands-on time. I am continuously amazed that a controller smaller than an iPhone can function at all, let alone feel so comfortable in my giant-sized hands. The tiny buttons are easily navigable, the analog sticks subtly textured to prevent slippage. Despite the small area, the back of the unit is contoured to accommodate a pair of crooked pointer fingers comfortably. SteelSeriesā engineersā designed the hell out of this thing, and the end result is lovely.
Itās not that the list of games supporting the SteelSeries Free controller is particularly tiny. That it works with 85 different iOS titles is an impressive feat. Itās just that of those 85, there arenāt many Iām really keen to play. Thereās no N.O.V.A. or Modern Combat on the list, games that cry out for a controller. Itās a motley assemblage that doesnāt hold much appeal for me.
And if one did catch my eye, the first order of business was unpairing the Free from my iPad. In order to circumvent Appleās ongoing rejection of universal game controllers, the Free is detected as a keyboard, which means that when it is paired, the iOS keyboard ceases to function. Ingenious, if not particularly convenient.
On Android, where controller support isnāt a hotly-contested issue, the Free fares much better. The list here contains 114 titles the likes of Grand Theft Auto III, Riptide GP and the Tegra version of Shadowgun. The free is also compatible with any PC or Mac game that can utilize a control pad, with the SteelSeries Engine mapping software giving PC compatibility an extra kick.
PC and Mac aside (Iām quite happy with the older wired SteelSeries controller I picked up at GameStop on clearance for my PC gaming), the combined compatibility of the Free on iOS and Android devices makes for an expansive list, but one that represents a minuscule fraction of the games on those platforms that could benefit from a separate controller. Thatās not SteelSeriesā fault, but it is one of the Freeās failings. Until Apple introduces universal gamepad support and Android developers embrace a standard, compatibility lists are never going to be as encompassing as they should be.
The SteelSeries Free Mobile Controller is an amazing little device that does a wonderful job given the limitations forced upon it. Iām just not sure the mobile gaming public is ready to drop $80 on excellent design and good intentions.