Video game hair, generally speaking, looks awful. It really does. But computer giant AMD is changing all that with some fancy new hair tech. Oh yes, hair tech
As AMD points out, making realistic hair is really, really hard. You need a bunch of math and calculations to make it happen in a natural and realistic way in real-time. Itâs way easier to put characters in helmets or make them baldâhence all the bald space marines.
But AMD, working with Tomb Raider developer Crystal Dynamics, are changing that with, and I quote, âthe worldâs first real-time hair rendering technology in a playable game.â The name of this tech? TressFX Hair.
The tech allow Laraâs hair to respond to things like weather (getting wet and matted down in rain) as well as wind and light, causing thousands of hair strains to flutter or reflect light.
Be sure to read Kotakuâs review of Tomb Raider
https://lastchance.cc/tomb-raider-the-kotaku-review-5986619%3C/a%3E%3C/p%3E