Today, Apple announced the iPhone 5. Once again, itâs thinner and more powerful than its predecessors. Mobile gaming just got that much better.
One of the biggest complaints about playing games on Appleâs iPhones has been how cramped the screen feels. The iPhone 5âs taller screen translates into more room in which to draw a gorgeous gameworld. Furthermoreâand this is of paramount importance for gamersâthere will be more space for touch-controls. Combined with the improved responsiveness of the new touchscreen, this latest hardware refresh means that the finicky imprecision plaguing iOS gaming could become a thing of the past.
Appleâs new A6 chip should be good news for gamers, too, giving them more processing power for experiences that you used to only be able to find on hi-def displays. And, speaking of displays, the iPhone 5 screen comes closer to matching the 16Ă9 standard that gamers have come to expect, which will probably make the next wave of games feel as big and bold as theyâre used to.
This latest hardware refresh means that the finicky imprecision plaguing iOS gaming could become a thing of the past..
The faster speeds of a LTE connectionâdependent on carrierâcould enable synchronous, real-time multiplayer on the iPhone. During a demo of EAâs Real Racing 3, mention was made of a âtime-shifted head to headâ feature in Game Center. Combine that with the ability to play with people on Appleâs desktop and laptop platforms and you have a pocketable device thatâs one step closer to matching yet another feature on game consoles.
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Better speakers on the iPhone 5 can add to the immersion you get from a gaming experience. Heck, games like Bastionâwhere the music and the gravelly narration hold much of the appealâdepend on decent sound quality. So, the five magnet transducers in the handsetâs sound system will be welcomed by game designers and players, too.
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However, consumers wonât be getting a significant bump in memory storage with the iPhone 5. As more games approach Xbox 360-levels of quality in terms of graphics and other features, theyâll take up more room on smartphones. Avengers Initiative is a console-quality iOS game. Not surprisingly, itâs also a Hulk-sized piece of data that takes up a big chunk of memory. Games like Infinity Blade and others built on Epicâs Unreal Engine can weigh in at more than 1 GB. While a $199 entry point for the new phone is great, itâs a major bummer that you wonât be getting more space for your cash, especially since memory has gotten so inexpensive.
Maybe youâre not sold on using a phone as a dedicated gaming platform. Thatâs okay. But, the new features and improved hardware in Appleâs handheldsâalong with the sheer number of people who will probably flock to buy themâwill attract more game-makers, some of whom will deliver unique creations that will rival the creativity, challenge, and flat-out fun of their console and PC siblings. If those games exploit the best possibilities of the iPhone 5, Apple will be one step closer to having a device gamers could come to grudgingly respect.