The most remarkable thing about Sonyâs Gamescom press conference today wasnât the big game announcements (Sony still loves indie games) or the PS4 feature demonstrations (the new menu looks like a video game console menu). It was Sonyâs overarching, at times infectious confidence.
While the event didnât have the same razzle-dazzle of their PS4 reveal event or their megaton E3 showing, Sonyâs confidence remained evident at every moment of their blue-hued stage show. Well⊠okay, not every moment; the cameraperson might have had a few too many cups of coffee:
Sony mostly treated todayâs press conference as an expected waypoint on the way to the PS4âs release, and as an opportunity to flesh out the broader infrastructure atop which it will sit. Specifically their Vita handheld, which now makes more sense than it ever has, both asa clearinghouse for cheap-to-publish, terrific indie gamesand as afantastic-looking accessory for the PS4. (I truly hope the Vitaâs off-TV remote play works as well as it did in that demonstration. Iâve been wanting to do that on my Vita ever since remote play was announcedâbut sporadically implementedâfor the PS3.)
https://lastchance.cc/a-ton-of-indie-games-are-coming-to-ps4-and-vita-1172864203%3C/a%3E%3C/p%3E
In between the indie game onslaught, the welcome focus on the Vita, thegranular PS4 revealsand therelease-date announcementwas a relaxed, calm assuredness that Sony clearly hopes will continue to set them apart from their biggest competitor, Microsoft.
Sony managed to maintain a measured on-stage attitude that didnât quite edge over into swagger⊠for the most part, anyway, as Sonyâs Andrew House couldnât resist taking a shot at Microsoftâs inconsistent Xbox One messaging
âWhile others have shifted their message and changed their story,â House said, briefly interrupted by hoots and applause from the audience, âwe were consistent in maintaining policies and a model that is fair and in tune with consumer desires.â
The potshot at Microsoft made for good console-wars theater, but itâs also worth noting that it was one of the only shots Sony has left to take. Sure, itâs been amusing watching Microsoft futz about like The Gang Who Couldnât Shoot Straight, but theyâve also managed to turn around their most unpopular Xbox One policies and come up with a console that is, in terms of features, very similar to the PS4.
https://lastchance.cc/microsoft-is-removing-xbox-one-drm-514390310%3C/a%3E%3C/p%3E
There are differences: The Vita is a distinct asset for the PS4, albeit an expensive one. Kinect is a distinct asset for the Xbox One, albeit one that reasonable gamers have a lot of doubts about, and one that might not wind up being all that different from Sonyâs sold-separately PS4 camera. As Sonyâs Shuhei Yoshida snarkily pointed out on Twitter shortly after todayâs event, the PS4 will be launching in 32 countries, significantly more than the Xbox Oneâs 13. And each console will have its own passel of exclusive games, any combination of which could theoretically tip the scales one way or the other. But when you strip things down to the big black box, the consoles are more alike now than theyâve yet been.
Back at E3, Sony used their evening press conference to loudly, publicly declare their differences from Microsoft. It was the sort of high drama that we rarely get to see anymore, a real âGenesis does what Nintendonâtâ moment.
But back thenâoh, to refer to something that happened a couple months ago as âback then!ââMicrosoft was making it easy for Sony. Microsoftâs unpopular Xbox One DRM and Internet-requirement set their console apart in an obvious, negative way. All Sony had to do was mention those differences and their work was done.
Since then, Microsoft has significantly changed course, dropping the Xbox Oneâs Internet requirement and used games DRM and leveling the playing field in a way thatâs good for everyone. (At least, that was my take: There were plenty of people who were disappointed that Microsoft changed course.) And just earlier today, they finally outlinedtheir indie games publishing strategy, ID@Xbox, which should lead to all kinds of interesting indie games getting published on Xbox One. (While some have described this as âanother 180â for Microsoft, that seems like a stretch. Itâs not a huge surprise to see them supporting indies, given how ahead-of-the-curve Microsoft was in many ways with their imperfect but groundbreaking Xbox Live Indies program.)
At this point, the most notable thing left setting Sony and the PS4 apart from Microsoft and the Xbox One is Sonyâs confidence and consistency, so it makes sense to see them leaning on it a bit. By outward appearances, they are the better-run, more clear-eyed competitor in this fight, and while Microsoft has managed to adjust their product in a way that matches Sonyâs in terms of features, everyone at Sony is hoping you remember who had more of their shit together, earlier.
While others have shifted their message and stories we have been consistent #PS4 #PlayStationGC
â PlayStation Europe (@PlayStationEU) August 20, 2013
Itâs all good rhetoric, but there are a number of things to keep in mind: My gut says that when it comes down to it, most gamers care less about the consistency of marketing leading up to a console release and more about the actual console itself. Furthermore, a number of the ideas that Microsoft has cut from the Xbox One could still return in some form, and a few of them sound interesting and, more importantly, distinct from the PS4. It could well be that in the not-so-distant future, the things setting Microsoftâs console apart from Sonyâs will make the Xbox One seem more desirable, not less.
Weâre attracted to confidence; itâs something we look for in business associates, bosses, romantic partners, and, yes, the people who sell us things. But all of this pre-release fighting wonât matter all that much once the consoles are on the market and ready to be played. And while itâs been fun to watch Sony cruise toward November with a grin and a wave, time will tell whether their confidence will actually translate to a better experience with the PS4.
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