The largest game publisher in the world managed to end April on a high note despite two months of bad press, growing gamer discontent and a half billion dollar lawsuit over the personnel imbroglio surrounding their Modern Warfare games.
It would have taken huge news to divert attention even slightly from the growing soap opera of discontent bubbling up from the makers of Modern Warfare 2. But thatâs just what Activision delivered in the last week of the month, revealing that the makers of Xbox 360 mega hit Halo were now designing a multiplatform game for Activision to publish.
https://lastchance.cc/the-modern-warfare-fight-your-guide-to-activision-vs-453109387%3C/a%3E%3C/p%3E
Perhaps ironically, developers Bungie were enticed to sign an agreement with Activision by the sort of deal that the now disintegrating Modern Warfare studio Infinity Ward were up in arms about not getting.
https://lastchance.cc/bungies-grand-plans-for-their-first-post-halo-action-5527333%3C/a%3E%3C/p%3E
I pointed this out to Thomas Tippl, Activisionâs Chief Operating Officer, a few hours after news hit of the deal. Why, I asked, did you give Bungie the deal that Infinity Ward was asking for?
https://lastchance.cc/will-bungies-next-big-thing-require-a-subscription-5527365%3C/a%3E%3C/p%3E
âThe Infinity Ward situation is completely different from that. Iâm sure you have read our cross complaint and I think itâs self-explanatory.â
In the complaint, Activision paints a pretty unflattering picture of former Infinity Ward heads Jason West and Vince Zampella, both fired by the company for, among other things, âinsubordination.â According to Activision, the two were trying to make the people at their studio unhappy so they would quit and come to work for the two at a studio that they were secretly setting up behind the publisherâs back.
https://lastchance.cc/the-biggest-break-up-in-video-game-history-5513756%3C/a%3E%3C/p%3E
West and Zampella denied that was the case, saying that Activision withheld bonuses and broke promises. West and Zampella have since set up a new studio and inked a publishing agreement with Activisionâs chief rival, Electronic Arts.
https://lastchance.cc/ousted-modern-warfare-2-creators-respawn-sign-with-for-5515061%3C/a%3E%3C/p%3E
And what about Bungieâs take on all of this?
In 2000, the company was purchased by Microsoft, after apparently deciding not to partner up with Activision. Seven years later, Bungie cut a deal to free itself from Microsoft and become a private company once more
http://lastchance.cc/307656/bungie-owns-bungie-the-qa%3C/a%3E%3C/p%3E
âI was at Microsoft when Bungie was first acquired,â said Ryan. âFor Bungie, the thing that was most exciting (about the Microsoft deal) was the opportunity to help define the Xbox and bring the game we wanted to play to a new platform.
âThat at the time was the right decision for Bungie.â
And now?
âI think this is the opportunity for us to look at where we succeeded over the last ten years and where we didnât do as well as hoped,â he said. âThis will allow us to really hit millions of players across the world, and do that on the platform of their choice.â
Perhaps this is a chance for Bungie to move from helping to define a console to helping to define a medium.
Well Played is a weekly news and opinion column about the big stories of the week in the gaming industry and its bigger impact on things to come. Feel free to join in the discussion.