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K Monthly – March 2010

Welcome to the March 2010 edition of K Monthly, a look back at some of the best original coverage, including reviews, previews, features, weekly columns and more from Kotaku.

Don’t miss our reporting from this year’s PAX East gathering, Penny Arcade’s video game convention for the video game fan, and the annual Game Developers Conference, which spawns more than just hands-on previews of the most exciting upcoming games, but insight from and interviews with the video game industry’s most fascinating people.

GDC 2010 was also where we got our first hands-on time with the PlayStation Move, Sony’s second stab at motion control gaming on the PlayStation 3. Get caught up on all of Kotaku’s original coverage with the March edition of K Monthly.

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TABLE OF CONTENTS

March 2010

FEATURES

Rally Point

Video Games’ Team Coco Moment

by Stephen Totilo

The Solid State of the Union

Kotaku Census 2010: The Results

by Luke Plunkett

Fanboys Will Be Fanboys

The Making Of A Video Game Fanboy

by Brian Ashcraft

REVIEWS

The Secret Armory of General Knoxx Micro-Review: Hot Coals Over a Cakewalk

Sonic & Sega All-Stars Racing Review: Remaster System

Mega Man 10 Micro-Review: Capcom Had Mercy

Toy Soldiers Micro-review: A Farewell To Arms?

Match Defense Toy Soldiers Micro-Review: Finally, Mom Can Help

Battlefield: Bad Company 2 Review: Judging A Book By Its Cover Works

Major League Baseball 2K10 Review: Pitching With Two Strikes

MLB 10 The Show Review: The Game for All America

Napoleon: Total War Review: Ability Is Nothing Without Opportunity

Transformers: G1 Awakening Review: One Shall Stand

Final Fantasy XIII Review: A New Paradigm For An Old Franchise

God of War III Review: Olympic Glory

Brother In Arms 2 Micro-Review: Oh, Brother Where Art Thou?

Scrap Metal Micro-Review: There’s a Difference Between Mindless and Pointless

Greed Corp Micro-Review: Is Greed Good?

Yakuza 3 Review: A Foreign Film Festival

Max & The Magic Marker Micro-Review: What If The DS Was My TV?

Street Fighter IV iPhone Review: A Party For One

Dante’s Inferno Dark Forest Micro-Review: Much Power, Little Point

Perfect Dark Micro-review: Elvis Has Re-entered The Building

Red Steel 2 Review: If Only 2006 Was This Good

World Of Warcraft Wireless Headset Review: A Raid On Your Wallet

Cave Story Micro-Review: So This Is What The Excitement Was About

Wii Upscaler Review: Can The Wii Really Do High Definition?

WarioWare: D.I.Y. Review: Homebrewed Improvement

Modern Warfare 2 Stimulus Pack Review: Pricey Maps

Mass Effect 2: Firewalker Micro-Review: Free Tanks, Enquire Within

Dragon Age: Origins – Awakening Micro-Review: Almost Going Number Two

PREVIEWS & IMPRESSIONS

God Of War III’s First Big Boss Battle Is Unforgettable

Blade Kitten Hands On: Not Quite Old School, But Close Enough

Civilization V Preview: Small Changes, Big Differences

Splinter Cell: Conviction Preview: Either Sam Fisher Mellowed With Age Or I Have

Hunted: The Demon’s Forge, A Dungeon Crawl For The Gears Age

Mafia II Hands-On: The Scenic Route Is Full Of Centerfolds

Dante’s Inferno: Trials of St. Lucia Preview: Mod of War

95% Of What You Knew About The Grinder Is Wrong

Sin & Punishment 2: The Most Impressive Fireworks On The Wii

ModNation Racers Was My Favorite Low-Expectation Game Of The Show

The Next Smart Video Game Only Lets You Kill Once

Hands-On With Breach, The New Breed Of Destruction

Crackdown 2 Multiplayer Preview: I Don’t Have Your Goddamned Orb

Battle Block Theater Preview: Older-School

Puzzle Quest 2 Preview: The Same, Only Different

Let’s Shank Again, Like I Did Last Summer

Slam Bolt Scrappers Preview: An Instant Winner

The Dishwasher: Vampire Smile Preview: The Machine Girl Cometh

Snoopy Flying Ace: High Road To Reminiscence

A Nintendo Fanboy Made This Game

Monday Night Combat Preview: The Other Instant Winner

Mirror’s Edge On iPhone Doing The Canabalt

We Were Wrong About Nier Before … Or We Are Now

PlayStation Move’s The Shoot Has A Major Twist

SOCOM 4 On The Move

True Crime Impressions: Finally, Dumpster Kills

Medal of Honor Is Coming Back The Hard Way

The Must-Play Magic Of PlayStation Move Involves… A Foam Finger?

Mass Effect 2 DLC Adds 90 Minutes, More Earth Teases

EA Sports MMA: Who Knows About Broken Bones?

Guilty Party Offers Billions of Mysteries to Solve

Superbrothers: Sword & Sworcery EP, The Cool Thing At GDC

Might & Magic: Clash of Heroes HD First Look At The Inevitable Re-purchase

COLUMNS

Well Played by Brian Crecente

Collateral Damage In The War On Piracy

The Never-Ending Game: World of Warcraft’s Impact on Borderlands

Why GDC’s Parties May Be More Important Than the Talks

Growing Up Geek: The Past, Present and Future of Penny Arcade

An Arcade In Every Home

Stick Jockey by Owen Good

Tinker to Chance: Game Makers Rethinking an Orthodoxy?

Overcoming a New Fear of Old Failures … and Vice Versa

Vegas Kicked My Ass, but I Returned the Favor – With a Video Game

Tim Rogers

A Week With Bob

Japan: It’s Not Funny Anymore

Leigh Alexander

A Video Game Death Made For Me

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