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Co-Op Multiplayer May Have to Wait in Warhammer 40,000: Space Marine
Earlier today, a post on the official forum for Warhammer 40,000: Space Marine said that cooperative multiplayer for the game would not be available at launchand would be added into the game 30 days after launch “give or take.” The post has since been removed, but publisher THQ has yet to confirm any plans or…
By Owen Good - Uncategorized
Activision Says No Thanks to Facebook Gaming Because It’s Already Kicking Ass In Pay-to-Play
The CEO of Activision Publishing (that’s not Bobby Kotick—he is the CEO of Activision Blizzard) pointedly said his division does not share rival Electronic Arts’ interest in Facebook gaming because “Call of Duty has more players who pay-to-play online than any Facebook game.” Ruh roh. That’s another bon mot offered by Eric Hirshberg at the…
By Owen Good -
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Madden Munchies Find a Winning Flavor and Stick With It
Following a breakout rookie year, “Stadium Nacho,” the Madden NFL Dorito flavor, returns for a sophomore campaign on grocery shelves. There’s free stuff in the bag, too. “Stadium Nacho” helped right the ship with stoners after a meal deal with with Kentucky Fried Chicken turned in a Jamarcus-esque performance in 2009. Nacho overshadowed teammate “Tailgater…
By Owen Good -
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UncategorizedThis Lizard Piggy Went to Anarchy Reigns
The latest addition to the cast of Platinum Games’ battle royale, Anarchy Reigns, also carries the best name of the bunch: Oinkie. Oinkie is a human mutant that uses a substance called “The Juice” to transform him from pig creature to lizard pig creature, sort of a Spider-Ham meets the Lizard meets the Kingpin, with…
By Mike Fahey -
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Todd Hollenshead Explains Why Quake Live Isn’t a Success Yet
Quake Live is a browser based free-to-play version of the classic FPS Quake III Arena that has been out of beta for a year. In a recent interview with VG24/7 id CEO Todd Hollenshead discussed what hasn’t gone right. “The thing for us with Quake Live is that there’s one specific thing that can be…
By Max Abrams - Uncategorized
Five Disappointing Things About My First Hours on Dead Island
From its bittersweet debut trailer to its brutally gore-ified combat, Dead Island has captured the attention of zombie gamer around the globe. Earlier this week it captured my attention for several hours, and I wasn’t entirely pleased. We’ve seen plenty of Dead Island here at Kotaku since it made a splash earlier this year. Drew…
By Mike Fahey -
UncategorizedThe Astounding Talking Wheatley Puppet Overcomes Valve’s Design Flaws
During the creator’s commentary in Portal 2, Valve animator Richard Lord called the eye portion of lovable personality sphere Wheatley’s design a physical impossibility. Cosplayer Furin’s talking Wheatley puppet seems to have done well enough. After Portal 2‘s release made her switch gears from her planned Fullmetal Alchemist cosplay for this year’s Dragon*Con, cosplayer Furin…
By Mike Fahey